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VR
1999
IEEE
112views Virtual Reality» more  VR 1999»
15 years 11 months ago
Third-Person Navigation of Whole-Planet Terrain in a Head-tracked Stereoscopic Environment
Navigation and interaction in virtual environments that use stereoscopic head-tracked displays and have very large data sets present several challenges beyond those encountered wi...
Zachary Wartell, William Ribarsky, Larry F. Hodges
WCRE
1999
IEEE
15 years 11 months ago
Reusing Domains for the Construction of Reverse Engineering Tools
One of the challenges of reverse engineering is the extraction of a specification from source code. Our work proposes a singular approach to the construction of reverse engineerin...
Felipe Gouveia de Freitas, Julio Cesar Sampaio do ...
ACSAC
1998
IEEE
15 years 11 months ago
A Practical Approach to Measuring Assurance
1 Assurance has been defined as "the degree of confidence that security needs are satisfied"[2]. The problem with this definition is that, unless one has a way to specify...
G. F. Jelen, J. R. Williams
169
Voted
HIPS
1998
IEEE
15 years 11 months ago
ZPL's WYSIWYG Performance Model
ZPL is a parallel array language designed for high performance scientific and engineering computations. Unlike other parallel languages, ZPL is founded on a machine he CTA) that a...
Bradford L. Chamberlain, Sung-Eun Choi, E. Christo...
HPCA
1998
IEEE
15 years 11 months ago
Comparative Evaluation of Latency Tolerance Techniques for Software Distributed Shared Memory
A key challenge in achieving high performance on software DSM systems is overcoming their relatively large communication latencies. In this paper, we consider two techniques which...
Todd C. Mowy, Charles Q. C. Chan, Adley K. W. Lo