We convert any quad manifold mesh into an at least C1 surface consisting of bi-cubic tensor-product splines with localized perturbations of degree bi-5 near non-4-valent vertices....
We present a generalization of thin-plate splines for interpolation and approximation of manifold-valued data, and demonstrate its usefulness in computer graphics with several app...
Florian Steinke, Matthias Hein, Jan Peters, Bernha...
Digital maps are widely used and appear on all types of platforms for integrating content. Users can change display region and scale by panning, zooming in, and zooming out on a d...
Objects model the world, and state is fundamental to a faithful modeling. Engineers use state machines to understand and reason about state transitions, but programming languages ...
Jonathan Aldrich, Joshua Sunshine, Darpan Saini, Z...
At every stage in physical design, engineers are faced with many different objectives and tools to develop, optimize, and evaluate their design. Each choice of a tool or an objec...