In this work we define and study a new model for the caching problem in a heterogeneous wireless network under a flash-crowd scenario. Using non-cooperative game theory, we cast t...
Pietro Michiardi, Carla-Fabiana Chiasserini, Claud...
Service-Oriented Architecture (SOA) is a system architecture in which a collection of loosely coupled services communicate with each other using standard interfaces and message-ex...
Sensor network applications face continuously changing environments, which impose varying processing loads on the sensor node. This paper presents an online control method which a...
In this paper we present a technique for prediction of electrical demand based on multiple models. The multiple models are composed by several local models, each one describing a r...
J. Jesus Rico Melgoza, Juan J. Flores, Constantino...
Modern teaching tools, such as educational robotics, require new learning environments. The teacher especially needs to be supported in novel ways. Conflative learning environment...