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COMPGEOM
2006
ACM
15 years 10 months ago
I/O-efficient batched union-find and its applications to terrain analysis
Despite extensive study over the last four decades and numerous applications, no I/O-efficient algorithm is known for the union-find problem. In this paper we present an I/O-effic...
Pankaj K. Agarwal, Lars Arge, Ke Yi
ECAI
2006
Springer
15 years 10 months ago
Cheating Is Not Playing: Methodological Issues of Computational Game Theory
Abstract. Computational Game Theory is a way to study and evaluate behaviors using game theory models, via agent-based computer simulations. One of the most known example of this a...
Bruno Beaufils, Philippe Mathieu
GECCO
2006
Springer
159views Optimization» more  GECCO 2006»
15 years 10 months ago
Multi-step environment learning classifier systems applied to hyper-heuristics
Heuristic Algorithms (HA) are very widely used to tackle practical problems in operations research. They are simple, easy to understand and inspire confidence. Many of these HAs a...
Javier G. Marín-Blázquez, Sonia Schu...
DGCI
2009
Springer
15 years 10 months ago
Optimal Partial Tiling of Manhattan Polyominoes
Finding an efficient optimal partial tiling algorithm is still an open problem. We have worked on a special case, the tiling of Manhattan polyominoes with dominoes, for which we gi...
Olivier Bodini, Jérémie Lumbroso
AAAI
2008
15 years 9 months ago
Semantical Considerations on Dialectical and Practical Commitments
This paper studies commitments in multiagent systems. A dialectical commitment corresponds to an agent taking a position about a putative fact, including for the sake of argument....
Munindar P. Singh
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