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SPAA
2006
ACM
16 years 13 days ago
Network design with weighted players
We consider a model of game-theoretic network design initially studied by Anshelevich et al. [2], where selfish players select paths in a network to minimize their cost, which is...
Ho-Lin Chen, Tim Roughgarden
SPAA
2006
ACM
16 years 13 days ago
Fault-tolerant semifast implementations of atomic read/write registers
This paper investigates time-efficient implementations of atomic read-write registers in message-passing systems where the number of readers can be unbounded. In particular we st...
Chryssis Georgiou, Nicolas C. Nicolaou, Alexander ...
STOC
2006
ACM
121views Algorithms» more  STOC 2006»
16 years 13 days ago
On adequate performance measures for paging
Memory management is a fundamental problem in computer architecture and operating systems. We consider a two-level memory system with fast, but small cache and slow, but large mai...
Konstantinos Panagiotou, Alexander Souza
ACSC
2005
IEEE
16 years 3 days ago
A Pedagogical Evaluation of New State Model Diagrams for Teaching Internetwork Technologies
Curriculum based on internetworking devices is primarily based on the Command Line Interface (CLI) and case studies. However a single CLI command may produce output that is not on...
Stanislaw P. Maj, G. Kohli, T. Fetherston
ASAP
2005
IEEE
121views Hardware» more  ASAP 2005»
16 years 3 days ago
Using TLM for Exploring Bus-based SoC Communication Architectures
As billion transistor System-on-chips (SoC) become commonplace and design complexity continues to increase, designers are faced with the daunting task of meeting escalating design...
Sudeep Pasricha, Mohamed Ben-Romdhane
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