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» Camera Control in Computer Graphics
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WSCG
2003
142views more  WSCG 2003»
15 years 7 months ago
Melting Objects
This paper describes a technique for producing realistic animations of melting objects. The work presented here introduces a method that accurately models both thermal flow and t...
Mark W. Jones
CGF
2004
108views more  CGF 2004»
15 years 6 months ago
Interference Detection for Subdivision Surfaces
Accurate and robust interference detection and ray-tracing of subdivision surfaces requires safe linear approximations. Approximation of the limit surface by the subdivided contro...
Xiaobin Wu, Jörg Peters
SIGGRAPH
1996
ACM
15 years 10 months ago
Interactive Multiresolution Surface Viewing
Multiresolution analysis has been proposed as a basic tool supporting compression, progressive transmission, and level-of-detail control of complex meshes in a unified and theoret...
Andrew Certain, Jovan Popovic, Tony DeRose, Tom Du...
ICIP
2008
IEEE
16 years 8 months ago
2D/3D freeview video generation for 3DTV system
In this paper, we present a new method of synthesizing novel views from the virtual cameras in multiview camera configurations for 3DTV system. We introduce a semi N-view & N-...
Dong Bo Min, Donghyun Kim, Kwanghoon Sohn
CGF
2008
138views more  CGF 2008»
15 years 6 months ago
Geometry-Aware Framebuffer Level of Detail
This paper introduces a framebuffer level of detail algorithm for controlling the pixel workload in an interactive rendering application. Our basic strategy is to evaluate the sha...
Lei Yang, Pedro V. Sander, Jason Lawrence