This paper provides an overview of the Ambulant Open SMIL player. Unlike other SMIL implementations, the Ambulant Player is a reconfigureable SMIL engine that can be customized fo...
Dick C. A. Bulterman, Jack Jansen, Kleanthis Klean...
This paper looks at the problem of multi-streaming in 3D teleimmersion and describes how a protocol architecture called CP (for Coordination Protocol) can be used to coordinate vi...
Today’s Multi-player Online Games (MOGs) are challenged by infrastructure requirements, because of their server-centric nature. Peer-to-peer networks are an interesting alternat...
Software synthesis is defined as the task of translating a specification into a software program, in a general purpose language, in such a way that this software can be compiled...
Until practical ad-hoc localization systems are developed, early deployments of wireless sensor networks will manually configure location information in network nodes in order to...