Learning in real-world domains often requires to deal with continuous state and action spaces. Although many solutions have been proposed to apply Reinforcement Learning algorithm...
Alessandro Lazaric, Marcello Restelli, Andrea Bona...
Interactive volume rendering methods such as texture-based slicing techniques and ray-casting have been well developed in recent years. The rendering performance is generally restr...
Recent years have seen growing interest in effective algorithms for summarizing and querying massive, high-speed data streams. Randomized sketch synopses provide accurate approxima...
Graham Cormode, Minos N. Garofalakis, Dimitris Sac...
Visibly Pushdown Languages (VPLs), recognized by Visibly Pushdown Automata (VPAs), are a nicely behaved family of contextfree languages. It has been shown that VPAs are equivalent ...
Given a set of n points in d-dimensional Euclidean space, S ⊂ Ed , and a query point q ∈ Ed , we wish to determine the nearest neighbor of q, that is, the point of S whose Euc...