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ACHI
2009
IEEE
15 years 10 months ago
SCRABBLE.GZ: A Web-Based Collaborative Game to Promote the Galician Language
We present in this paper a web-based version of a Scrabble game, describing its architecture and some implementation details. This architecture makes possible a high degree of int...
Guillermo de Bernardo, Ana Cerdeira-Pena, Oscar Pe...
ICIP
2003
IEEE
16 years 8 months ago
Video object segmentation and tracking in stereo sequences using adaptable neural networks
In this paper, an adaptive neural network architecture is proposed for efficient video object segmentation and tracking of stereoscopic sequences. The scheme includes (a) a retrai...
Nikolaos D. Doulamis, Anastasios D. Doulamis
192
Voted
ICPR
2000
IEEE
16 years 7 months ago
Image Recognition on the Neural Network Based on Multi-Valued Neurons
Multi-valued neurons are the neural processing elements with complex-valued weights, huge functionality (it is possible to implement on the single neuron arbitrary mapping describ...
Igor N. Aizenberg, Naum N. Aizenberg, Constantine ...
DAC
1999
ACM
16 years 7 months ago
Simultaneous Circuit Partitioning/Clustering with Retiming for Performance Optimization
Partitioning and clustering are crucial steps in circuit layout for handling large scale designs enabled by the deep submicron technologies. Retiming is an important sequential lo...
Jason Cong, Honching Li, Chang Wu
DAC
2003
ACM
16 years 7 months ago
Optimizations for a simulator construction system supporting reusable components
Exploring a large portion of the microprocessor design space requires the rapid development of efficient simulators. While some systems support rapid model development through the...
David A. Penry, David I. August