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ISSS
1997
IEEE
83views Hardware» more  ISSS 1997»
15 years 11 months ago
A Scheduling and Pipelining Algorithm for Hardware/Software Systems
Given a hardware/software partitioned specification and an allocation (number and type) of processors, we present an algorithm to (1) map each of the software behaviors (or tasks...
Smita Bakshi, Daniel Gajski
GECCO
2010
Springer
195views Optimization» more  GECCO 2010»
15 years 10 months ago
GPU-based island model for evolutionary algorithms
The island model for evolutionary algorithms allows to delay the global convergence of the evolution process and encourage diversity. However, solving large size and time-intensiv...
Thé Van Luong, Nouredine Melab, El-Ghazali ...
APIN
2002
113views more  APIN 2002»
15 years 6 months ago
Towards Creative Evolutionary Systems with Interactive Genetic Algorithm
Evolutionary computation has shown a great potential to work out several real-world problems in the point of optimization, but it is still quite far from realizing a system of matc...
Sung-Bae Cho
GLVLSI
1997
IEEE
110views VLSI» more  GLVLSI 1997»
15 years 11 months ago
Algorithm and Hardware Support for Branch Anticipation
Multi-dimensional systems containing nested loops are widely used to model scientific applications such as image processing, geophysical signal processing and fluid dynamics. Ho...
Ted Zhihong Yu, Edwin Hsing-Mean Sha, Nelson L. Pa...
INFOCOM
1996
IEEE
15 years 11 months ago
Network Algorithms and Protocol for Multimedia Servers
In this paper, we present a network service specifically designed for multimedia servers. It uses a histogram based traffic characterization and an overload control protocol to el...
Pawan Goyal, Harrick M. Vin