We are developing a distributed architecture for massivelymultiplayer games. In this paper, we focus on designing a low-latency event ordering protocol, called NEO, for this archi...
Chris GauthierDickey, Daniel Zappala, Virginia Mar...
Abstract—Link bundling is a way to increase routing scalability whenever a pair of Label Switching Routers in MPLS are connected by multiple parallel links. However, link bundlin...
Effective service delivery capabilities are critical to the transformation of the Internet into a viable commercial infrastructure. At the present time, the architecture of the Int...
The rapid growth of the Internet and increased demand to use the Internet for time-sensitive voice and video applications necessitate the design and utilization of new Internet arc...
—We investigate architectures for time encoding and time decoding of visual stimuli such as natural and synthetic video streams (movies, animation). The architecture for time enc...