Sciweavers

2827 search results - page 152 / 566
» CCured in the real world
Sort
View
XPU
2007
Springer
16 years 18 days ago
Multiple Perspectives on Executable Acceptance Test-Driven Development
This descriptive case study is about the dynamics of a software engineering team using executable acceptance test-driven development in a real world project. The experiences of a c...
Grigori Melnik, Frank Maurer
TABLETOP
2006
IEEE
16 years 15 days ago
Augmented Coliseum: An Augmented Game Environment with Small Vehicles
We propose a novel display-based game environment using augmented reality technology with small robots. In this environment, the small robots can be augmented by a display image a...
Minoru Kojima, Maki Sugimoto, Akihiro Nakamura, Ma...
MEMOCODE
2005
IEEE
16 years 2 days ago
A synchronous language at work: the story of Lustre
We recall the story of the development of the synchronous data-flow language LUSTRE and of its industrial transfer inside the toolset SCADE. We try to analyse the reasons of its ...
Nicolas Halbwachs
NIME
2004
Springer
141views Music» more  NIME 2004»
15 years 12 months ago
StickMusic: Using haptic feedback with a phase vocoder
StickMusic is an instrument comprised of two haptic devices, a joystick and a mouse, which control a phase vocoder in real time. The purpose is to experiment with ideas of how to ...
Hans-Christoph Steiner
HUC
1999
Springer
15 years 10 months ago
On Positioning for Augmented Reality Systems
In Augmented Reality (AR), see-through Head Mounted Displays (HMDs) superimpose virtual 3D objects over the real world. They have the potential to enhance a user's perception ...
Stelian Persa, Pieter Jonker