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IAT
2006
IEEE
16 years 16 days ago
Engaging in a Conversation with Synthetic Agents along the Virtuality Continuum
Abstract During the last decade research groups as well as a number of commercial software developers have started to deploy embodied conversational characters in the user interfac...
Elisabeth André
MC
2003
170views Computer Science» more  MC 2003»
15 years 7 months ago
Social navigation: from the web to the mobile
Social navigation is the alternative way of looking upon navigation in the virtual world: e g instead of navigating the web by maps and hierarchies and search engines, you would n...
Kristina Höök
ICRA
2005
IEEE
176views Robotics» more  ICRA 2005»
16 years 3 days ago
Auto-supervised learning in the Bayesian Programming Framework
Domestic and real world robotics requires continuous learning of new skills and behaviors to interact with humans. Auto-supervised learning, a compromise between supervised and co...
Pierre Dangauthier, Pierre Bessière, Anne S...
AAAI
2000
15 years 7 months ago
Multi-Fidelity Robotic Behaviors: Acting with Variable State Information
Our work is driven by one of the core purposes of artificial intelligence: to develop real robotic agents that achieve complex high-level goals in real-time environments. Robotic ...
Elly Winner, Manuela M. Veloso
ICASSP
2010
IEEE
15 years 6 months ago
NMF with time-frequency activations to model non stationary audio events
Real world sounds often exhibit non-stationary spectral characteristics such as those produced by a harpsichord or a guitar. The classical Non-negative Matrix Factorization (NMF) ...
Romain Hennequin, Roland Badeau, Bertrand David