We analyze the performance of protocols for load balancing in distributed systems based on no-regret algorithms from online learning theory. These protocols treat load balancing a...
Computer games, often played with others, are a compelling pastime for many. However, they have been criticized for their mouse and keyboard or gamepad interactions, as they suppo...
At present time configurable wireless sensor networks are given special consideration. Wireless sensor networks are now a static elements union. To make such a network a powerful ...
An event space is a set of instantaneous events that vary both in time and specificity. The concept of an event space provides a foundation for a logical--i.e., modular and open-a...
GazeTop is a tabletop system that tracks multi-user eye movement in a co-located setting. Knowledge of eye movement is highly relevant to tabletop interaction: eyes can point to d...