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» C Based Hardware Design for Wireless Applications
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SOFSEM
2009
Springer
16 years 3 months ago
When Analysis Fails: Heuristic Mechanism Design via Self-correcting Procedures
Abstract. Computational mechanism design (CMD) seeks to understand how to design game forms that induce desirable outcomes in multiagent systems despite private information, self-i...
David C. Parkes
WCNC
2008
IEEE
16 years 26 days ago
Novel Ultra Wideband Low Complexity Ranging Using Different Channel Statistics
—UWB technology can reach centimetre level ranging and positioning accuracy in LOS propagation when time of arrival techniques are used. However, in a real positioning system, th...
Giovanni Bellusci, Gerard J. M. Janssen, Junlin Ya...
DATE
2006
IEEE
118views Hardware» more  DATE 2006»
16 years 17 days ago
Design and implementation of a modular and portable IEEE 754 compliant floating-point unit
Multimedia and communication algorithms from embedded system domain often make extensive use of floating-point arithmetic. Due to the complexity and expense of the floating-poin...
Kingshuk Karuri, Rainer Leupers, Gerd Ascheid, Hei...
ISQED
2006
IEEE
116views Hardware» more  ISQED 2006»
16 years 16 days ago
Probabilistic Delay Budgeting for Soft Realtime Applications
Unlike their hard realtime counterparts, soft realtime applications are only expected to guarantee their ”expected delay” over input data space. This paradigm shift calls for ...
Soheil Ghiasi, Po-Kuan Huang
SAC
2009
ACM
16 years 1 months ago
Geographical data collection in sensor networks with self-organizing transaction cluster-heads
This paper proposes 2G, a flexible and energy-efficient data collection protocol for sensor networks for increasing network lifetime. To this end, it integrates self-organizing d...
Neeraj Rajgure, Eric Platon, Cristian Borcea, Shin...