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DIS
2009
Springer
15 years 4 months ago
Player Modeling for Intelligent Difficulty Adjustment
In this paper we aim at automatically adjusting the difficulty of computer games by clustering players into different types and supervised prediction of the type from short traces ...
Olana Missura, Thomas Gärtner
DOLAP
2010
ACM
15 years 4 months ago
Towards OLAP query reformulation in peer-to-peer data warehousing
Inter-business collaborative contexts prefigure a distributed scenario where companies organize and coordinate themselves to develop common and shared opportunities. Traditional b...
Matteo Golfarelli, Federica Mandreoli, Wilma Penzo...
WETICE
1998
IEEE
15 years 11 months ago
A Framework for Adaptive Process Modeling and Execution (FAME)
This paper describes the architecture and concept of operation of a Framework for Adaptive Process Modeling and Execution (FAME). The research addresses the absence of robust meth...
Perakath C. Benjamin, Madhav Erraguntla, Richard J...
HICSS
2002
IEEE
105views Biometrics» more  HICSS 2002»
15 years 11 months ago
Towards a Tool Support for a Living Software Development Process
Change and evolution of business and technology imply change and evolution of development processes. Besides that for a certain enterprise or a project we will usually integrate e...
Michael Gnatz, Frank Marschall, Gerhard Popp, Andr...
AINA
2008
IEEE
16 years 1 months ago
WS-BPEL Process Compiler for Resource-Constrained Embedded Systems
Process management and workflow systems play an important role in the composition of services in business as well as automation environments. Processes are designed using tools a...
Hendrik Bohn, Andreas Bobek, Frank Golatowski