In timed, zero-sum games, the goal is to maximize the probability of winning, which is not necessarily the same as maximizing our expected reward. We consider cumulative intermedi...
Scripting the plot in a computer role-playing game requires a large number of scripts that are difficult to program, track and maintain. Game adventures often include simple plot...
Curtis Onuczko, Duane Szafron, Jonathan Schaeffer,...
The interpreted system model offers a computationally grounded model, in terms of the states of computer processes, to S5 epistemic logics. This paper extends the interpreted syst...
We propose a new webpage ranking algorithm which is personalized. Our idea is to rely on the attention time spent on a document by the user as the essential clue for producing the...
In sequential decision-making problems formulated as Markov decision processes, state-value function approximation using domain features is a critical technique for scaling up the...