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SI3D
2003
ACM
15 years 11 months ago
Perceptually guided simplification of lit, textured meshes
We present a new algorithm for best-effort simplification of polygonal meshes based on principles of visual perception. Building on previous work, we use a simple model of low-lev...
Nathaniel Williams, David P. Luebke, Jonathan D. C...
ICS
2003
Tsinghua U.
15 years 11 months ago
AEGIS: architecture for tamper-evident and tamper-resistant processing
We describe the architecture for a single-chip aegis processor which can be used to build computing systems secure against both physical and software attacks. Our architecture ass...
G. Edward Suh, Dwaine E. Clarke, Blaise Gassend, M...
CLOUD
2010
ACM
15 years 11 months ago
Stateful bulk processing for incremental analytics
This work addresses the need for stateful dataflow programs that can rapidly sift through huge, evolving data sets. These data-intensive applications perform complex multi-step c...
Dionysios Logothetis, Christopher Olston, Benjamin...
COSIT
2001
Springer
142views GIS» more  COSIT 2001»
15 years 11 months ago
The Utility of Global Representations in a Cognitive Map
In this paper we propose the use of small global memory for a viewer’s immediate surroundings to assist in recognising places that have been visited previously. We call this glob...
Margaret E. Jefferies, Wai K. Yeap
SIGGRAPH
2010
ACM
15 years 11 months ago
OptiX: a general purpose ray tracing engine
The NVIDIA® OptiX™ ray tracing engine is a programmable system designed for NVIDIA GPUs and other highly parallel architectures. The OptiX engine builds on the key observation ...
Steven G. Parker, James Bigler, Andreas Dietrich, ...