Sciweavers

5363 search results - page 771 / 1073
» Building the Cerebellum in a Computer
Sort
View
CHI
2003
ACM
16 years 7 months ago
Sense and sensibility: evaluation and interactive art
HCI evaluation methods are useful for improving the design of interactive systems, yet they may be rejected by nontraditional technology disciplines such as media art. We have dev...
Gerd Andersson, Kristina Höök, Phoebe Se...
SI3D
2009
ACM
16 years 1 months ago
Crowd patches: populating large-scale virtual environments for real-time applications
Populating virtual environments (VEs) with large crowds is a subject that has been tackled for several years. Solutions have been proposed to offer realistic trajectories as well ...
Barbara Yersin, Jonathan Maïm, Julien Pettr&e...
ISCA
2009
IEEE
161views Hardware» more  ISCA 2009»
16 years 1 months ago
AnySP: anytime anywhere anyway signal processing
In the past decade, the proliferation of mobile devices has increased at a spectacular rate. There are now more than 3.3 billion active cell phones in the world—a device that we...
Mark Woh, Sangwon Seo, Scott A. Mahlke, Trevor N. ...
LAWEB
2009
IEEE
16 years 1 months ago
Promoting Creative Design through Toolkits
—Computer science academics and professionals typically consider their contributions in terms of the algorithms, applications, and techniques that they develop. Yet equally impor...
Saul Greenberg
ICCS
2009
Springer
16 years 1 months ago
Distinguishing Answers in Conceptual Graph Knowledge Bases
Abstract. In knowledge bases, the open world assumption and the ability to express variables may lead to an answer redundancy problem. This problem occurs when the returned answers...
Nicolas Moreau, Michel Leclère, Madalina Cr...