Sciweavers

5363 search results - page 460 / 1073
» Building the Cerebellum in a Computer
Sort
View
SPEECH
2002
112views more  SPEECH 2002»
15 years 7 months ago
Relating dialogue games to information state
This paper1 discusses the use of `conversational' or `dialogue games' as a basis for building dialogue systems. We give a tutorial overview of some recent attempts to re...
Stephen G. Pulman
IJOE
2011
118views more  IJOE 2011»
15 years 2 months ago
Three Online Neutron Beam Experiments Based on the iLab Shared Architecture
- Students at MIT have traditionally executed certain experiments in the containment building of the MIT nuclear reactor as part of courses in Nuclear Engineering and the third yea...
Kimberly DeLong, Judson V. Harward, Philip H. Bail...
MMAS
2011
Springer
15 years 2 months ago
Scalable Bayesian Reduced-Order Models for Simulating High-Dimensional Multiscale Dynamical Systems
While existing mathematical descriptions can accurately account for phenomena at microscopic scales (e.g. molecular dynamics), these are often high-dimensional, stochastic and thei...
Phaedon-Stelios Koutsourelakis, Elias Bilionis
212
Voted
URBAN
2011
185views more  URBAN 2011»
15 years 2 months ago
Supporting geographically-aware web document foraging and sensemaking
This paper reports on the development and application of strategies and tools for geographic information seeking and knowledge building that leverages unstructured text resources ...
Brian M. Tomaszewski, Justine Blanford, Kevin Ross...
252
Voted
TC
2010
15 years 2 months ago
Reconfigurable Hardware Implementations of Tweakable Enciphering Schemes
Tweakable enciphering schemes are length preserving block cipher modes of operation that provide a strong pseudo-random permutation. It has been suggested that these schemes can b...
Cuauhtemoc Mancillas-López, Debrup Chakrabo...