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ITS
2000
Springer
137views Multimedia» more  ITS 2000»
15 years 9 months ago
Design Principles for a System to Teach Problem Solving by Modelling
This paper presents an approach to the design of a learning environment in a mathematical domain (elementary combinatorics) where problem solving is based more on modelling than o...
Gérard Tisseau, Hélène Giroir...
SPEECH
2002
112views more  SPEECH 2002»
15 years 6 months ago
Relating dialogue games to information state
This paper1 discusses the use of `conversational' or `dialogue games' as a basis for building dialogue systems. We give a tutorial overview of some recent attempts to re...
Stephen G. Pulman
FDL
2005
IEEE
15 years 12 months ago
Incorporating SystemC in Analog/Mixed-Signal Design Flow
In today’s flows, there is still a gap between system level description and hardware implementation, especially for analog/RF building blocks. SystemC-AMS or co-simulations have...
Patrick Birrer, Walter Hartong
SAINT
2007
IEEE
16 years 16 days ago
Disaster Evacuation Guide: Using a Massively Multiagent Server and GPS Mobile Phones
The ubiquitous environment enables us to build systems that provide individual users with personalized navigation services in cities. In developing such a system, it is necessary ...
Yuu Nakajima, Hironori Shiina, Shohei Yamane, Toru...
HPCA
1996
IEEE
15 years 10 months ago
Protected, User-Level DMA for the SHRIMP Network Interface
Traditional DMA requires the operating system to perform many tasks to initiate a transfer, with overhead on the order of hundreds or thousands of CPU instructions. This paper des...
Matthias A. Blumrich, Cezary Dubnicki, Edward W. F...