This paper presents an approach to the design of a learning environment in a mathematical domain (elementary combinatorics) where problem solving is based more on modelling than o...
This paper1 discusses the use of `conversational' or `dialogue games' as a basis for building dialogue systems. We give a tutorial overview of some recent attempts to re...
In today’s flows, there is still a gap between system level description and hardware implementation, especially for analog/RF building blocks. SystemC-AMS or co-simulations have...
The ubiquitous environment enables us to build systems that provide individual users with personalized navigation services in cities. In developing such a system, it is necessary ...
Traditional DMA requires the operating system to perform many tasks to initiate a transfer, with overhead on the order of hundreds or thousands of CPU instructions. This paper des...
Matthias A. Blumrich, Cezary Dubnicki, Edward W. F...