The paper will describe research undertaken to investigate how children can be assisted to construct web based 3D worlds. As new technologies become an increasingly important part ...
The rapid evolution and ubiquitous use of mobile devices is an historical opportunity to improve experiential interactivity in education practices to support “deep” learning. ...
Andrew Litchfield, Ryszard Raban, Laurel Evelyn Dy...
Digital games have the ability to engage both children and adults alike. We are exploring the use of games for children with long term treatment regimes, where motivation for comp...
Carolyn R. Watters, Michael A. Shepherd, Azza Abou...
It has been recognized for some time that software alone does not provide an adequate foundation for building a high-assurance trusted platform. The emergence of industry-standard ...
Ravi S. Sandhu, Xinwen Zhang, Kumar Ranganathan, M...
The FAST gadget development environment allows users to graphically compose intelligent, i.e., semantically annotated gadgets from predefined building blocks and deploy them on var...