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NETGAMES
2005
ACM
16 years 3 days ago
Framework for evaluation of networked mobile games
In this position paper we propose an evaluation framework for networked mobile gaming, consisting of user, group, communication, and environment models. Each of these components a...
Leo Petrak, Olaf Landsiedel, Klaus Wehrle
CVPR
2003
IEEE
16 years 8 months ago
What is the Space of Camera Response Functions?
Many vision applications require precise measurement of scene radiance. The function relating scene radiance to image brightness is called the camera response. We analyze the prop...
Michael D. Grossberg, Shree K. Nayar
CVPR
2004
IEEE
16 years 8 months ago
Dual-Space Linear Discriminant Analysis for Face Recognition
Linear Discriminant Analysis (LDA) is popular feature extraction technique for face recognition. However, it often suffers from the small sample size problem when dealing with the...
Xiaogang Wang, Xiaoou Tang
ICPR
2006
IEEE
16 years 7 months ago
Automatic Estimation of 3D Transformations using Skeletons for Object Alignment
An algorithm for automatic estimation of 3D transformations between two objects is presented in this paper. Skeletons of the 3D objects are created with a fully parallel thinning ...
Anup Basu, Tao Wang
ICPR
2010
IEEE
15 years 11 months ago
Learning an Efficient and Robust Graph Matching Procedure for Specific Object Recognition
We present a fast and robust graph matching approach for 2D specific object recognition in images. From a small number of training images, a model graph of the object to learn is a...
Jerome Revaud, Guillaume Lavoue, Yasuo Ariki, Atil...