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TLCA
2001
Springer
15 years 11 months ago
Subtyping Recursive Games
Using methods drawn from Game Semantics, we build a sound and computationally adequate model of a simple calculus that includes both subtyping and recursive types. Our model solves...
Juliusz Chroboczek
ILP
2005
Springer
15 years 12 months ago
Deriving a Stationary Dynamic Bayesian Network from a Logic Program with Recursive Loops
Recursive loops in a logic program present a challenging problem to the PLP framework. On the one hand, they loop forever so that the PLP backward-chaining inferences would never s...
Yi-Dong Shen, Qiang Yang
ICSE
2008
IEEE-ACM
16 years 7 months ago
Answering conceptual queries with Ferret
Programmers seek to answer questions as they investigate the functioning of a software system, such as "which execution path is being taken in this case?" Programmers at...
Brian de Alwis, Gail C. Murphy
ICALP
2003
Springer
15 years 11 months ago
Degree Distribution of the FKP Network Model
Recently, Fabrikant, Koutsoupias and Papadimitriou [7] introduced a natural and beautifully simple model of network growth involving a trade-off between geometric and network obje...
Noam Berger, Béla Bollobás, Christia...
SI3D
2005
ACM
16 years 20 hour ago
Adaptive sampling of intersectable models exploiting image and object-space coherence
We present a sampling strategy and rendering framework for intersectable models, whose surface is implicitly defined by a black box intersection test that provides the location a...
Anders Adamson, Marc Alexa, Andrew Nealen