This paper describes a modeling and simulation framework called VisualSense for wireless sensor networks that builds on and leverages Ptolemy II. This framework supports actor-ori...
Philip Baldwin, Sanjeev Kohli, Edward A. Lee, Xiao...
A method for reconstruction of 3D polygonal models from multiple views is presented. The method uses sampling techniques to construct a texture-mapped semi-regular polygonal mesh ...
An essential type of “evidence”of the correctness of the requirements formalization process can be provided by human-based calculation. Human calculation can be significantly ...
If future electronic documents are to be truly useful, we must devise ways to automatically turn them into knowledgebases. In particular, we must be able to do this for diagrams. ...
Interactive 3D modeling is the process of building a 3D model of an object or a scene in real-time while the 3D (range) data is acquired. This is possible only if the computationa...