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NETGAMES
2005
ACM
16 years 3 hour ago
Framework for evaluation of networked mobile games
In this position paper we propose an evaluation framework for networked mobile gaming, consisting of user, group, communication, and environment models. Each of these components a...
Leo Petrak, Olaf Landsiedel, Klaus Wehrle
LADC
2005
Springer
15 years 12 months ago
Timed Asynchronous Distributed Systems
We present a framework for building fail-safe hard real-time applications in timed asynchronous distributed systems subject to communication partitions and performance, omission, ...
Christof Fetzer
PDCAT
2005
Springer
15 years 12 months ago
An Agile Programming Model for Grid End Users
Grid and service computing technologies have been explored by enterprises to promote integration, sharing, and collaboration. However, quick response to business environment chang...
Zhiwei Xu, Chengchun Shu, Haiyan Yu, Haozhi Liu
ARCS
2005
Springer
15 years 12 months ago
Reusable Design of Inter-chip Communication Interfaces for Next Generation of Adaptive Computing Systems
Abstract. The SoC (System-on-Chip) technology is used in small and flexible consumer electronic devices. SoCs include one or more microcontroller, memory, programmable logic, and ...
Vincent Kotzsch, Jörg Schneider, Günther...
EKAW
2004
Springer
15 years 11 months ago
Graph-Based Acquisition of Expressive Knowledge
Capturing and exploiting knowledge is at the heart of several important problems such as decision making, the semantic web, and intelligent agents. The captured knowledge must be a...
Vinay K. Chaudhri, Kenneth S. Murray, John Pacheco...