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MASCOTS
2001
15 years 8 months ago
An Evaluation of Grouping Techniques for State Dissemination in Networked Multi-User Games
In a distributed multi-user game, entities need to communicate their state information to other entities. Usually only a subset of the game's entities are interested in infor...
Li Zou, Mostafa H. Ammar, Christophe Diot
FGCS
2010
76views more  FGCS 2010»
15 years 5 months ago
Self-healing network for scalable fault-tolerant runtime environments
Scalable and fault tolerant runtime environments are needed to support and adapt to the underlying libraries and hardware which require a high degree of scalability in dynamic larg...
Thara Angskun, Graham E. Fagg, George Bosilca, Jel...
SECON
2010
IEEE
15 years 4 months ago
Multi-Constrained Anypath Routing in Wireless Mesh Networks
Anypath routing has been proposed to improve the performance of unreliable wireless networks by exploiting the spatial diversity and broadcast nature of the wireless medium. In thi...
Xi Fang, Dejun Yang, Pritam Gundecha, Guoliang Xue
ICUIMC
2011
ACM
14 years 10 months ago
A cross-layer design for resource allocation and congestion control in multichannel multi-hop cognitive radio networks
Efficient and fair resource allocation associated with congestion control in multi-hop cognitive radio networks (CRN) is a challenging problem. In this paper, we consider their mu...
Nguyen Van Mui, Choong Seon Hong
ICC
2011
IEEE
217views Communications» more  ICC 2011»
14 years 6 months ago
A Distributed Algorithm for Multi-Constrained Anypath Routing in Wireless Mesh Networks
— Anypath routing, a new routing paradigm, has been proposed to improve the performance of wireless networks by exploiting the spatial diversity and broadcast nature of the wirel...
Xi Fang, Dejun Yang, Guoliang Xue