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» Breakpoints and Time in Distributed Computations
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ATAL
2010
Springer
15 years 7 months ago
Monotone cooperative games and their threshold versions
Cooperative games provide an appropriate framework for fair and stable resource allocation in multiagent systems. This paper focusses on monotone cooperative games, a class which ...
Haris Aziz, Felix Brandt, Paul Harrenstein
PODC
2004
ACM
16 years 1 days ago
Analyzing Kleinberg's (and other) small-world Models
We analyze the properties of Small-World networks, where links are much more likely to connect “neighbor nodes” than distant nodes. In particular, our analysis provides new re...
Charles U. Martel, Van Nguyen
MOBIHOC
2006
ACM
16 years 6 months ago
Performance analysis of mobility-assisted routing
Traditionally, ad hoc networks have been viewed as a connected graph over which end-to-end routing paths had to be established. Mobility was considered a necessary evil that inval...
Thrasyvoulos Spyropoulos, Konstantinos Psounis, Ca...
CODES
2008
IEEE
16 years 1 months ago
Online adaptive utilization control for real-time embedded multiprocessor systems
To provide Quality of Service (QoS) guarantees in open and unpredictable environments, the utilization control problem is defined to keep the processor utilization at the schedula...
Jianguo Yao, Xue Liu, Mingxuan Yuan, Zonghua Gu
SENSYS
2006
ACM
16 years 17 days ago
ATPC: adaptive transmission power control for wireless sensor networks
Extensive empirical studies presented in this paper confirm that the quality of radio communication between low power sensor devices varies significantly with time and environme...
Shan Lin, Jingbin Zhang, Gang Zhou, Lin Gu, John A...