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» Breakpoints and Time in Distributed Computations
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GROUP
2009
ACM
16 years 1 months ago
Emergent team coordination: from fire emergency response practice to a non-mimetic simulation game
We take the work practices of fire emergency responders as the basis for developing simulations to teach team coordination. We introduce non-mimetic simulation: economic operation...
Zachary O. Toups, Andruid Kerne, William A. Hamilt...
CW
2008
IEEE
16 years 1 months ago
Interactive Animation of Virtual Characters: Application to Virtual Kung-Fu Fighting
This paper aims at proposing a framework for animating virtual humans that can efficiently interact with real users in virtual reality (VR). If the user’s order can be modeled ...
Nicolas Pronost, Franck Multon, Qilei Li, Weidong ...
ICDCS
2008
IEEE
16 years 1 months ago
Analysis of Maximum Executable Length for Detecting Text-Based Malware
The possibility of using purely text stream (keyboardenterable) as carrier of malware is under-researched and often underestimated. A text attack can happen at multiple levels, fr...
P. Kumar Manna, Sanjay Ranka, Shigang Chen
ICDCS
2008
IEEE
16 years 1 months ago
MC2: Multiple Clients on a Multilevel Cache
In today’s networked storage environment, it is common to have a hierarchy of caches where the lower levels of the hierarchy are accessed by multiple clients. This sharing can h...
Gala Yadgar, Michael Factor, Kai Li, Assaf Schuste...
ICDCS
2008
IEEE
16 years 1 months ago
Connectivity-Guaranteed and Obstacle-Adaptive Deployment Schemes for Mobile Sensor Networks
Mobile sensors can move and self-deploy into a network. While focusing on the problems of coverage, existing deployment schemes mostly over-simplify the conditions for network con...
Guang Tan, Stephen A. Jarvis, Anne-Marie Kermarrec