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» Breakpoints and Time in Distributed Computations
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IEEEPACT
2006
IEEE
16 years 29 days ago
Compiling for stream processing
This paper describes a compiler for stream programs that efficiently schedules computational kernels and stream memory operations, and allocates on-chip storage. Our compiler uses...
Abhishek Das, William J. Dally, Peter R. Mattson
IPPS
2003
IEEE
16 years 6 days ago
Phylogenetic Tree Inference on PC Architectures with AxML/PAxML
Inference of phylogenetic trees comprising hundreds or even thousands of organisms based on the maximum likelihood method is computationally extremely expensive. In previous work,...
Alexandros Stamatakis, Thomas Ludwig 0002
EGC
2005
Springer
16 years 14 days ago
A Grid Architecture for Comfortable Robot Control
This paper describes a research project about robot control across a computing Grid, first step toward a Grid solution for generic process control. A computational Grid can signi...
Stéphane Vialle, Amelia De Vivo, Fabrice Sa...
NETGAMES
2006
ACM
16 years 27 days ago
Cheat detection for MMORPG on P2P environments
In recent years, MMORPG has become popular. In order to improve scalability of game system, several P2P-based architectures have been proposed. However, in P2P-based gaming archit...
Takato Izaiku, Shinya Yamamoto, Yoshihiro Murata, ...
ATAL
2007
Springer
16 years 1 months ago
Letting loose a SPIDER on a network of POMDPs: generating quality guaranteed policies
Distributed Partially Observable Markov Decision Problems (Distributed POMDPs) are a popular approach for modeling multi-agent systems acting in uncertain domains. Given the signi...
Pradeep Varakantham, Janusz Marecki, Yuichi Yabu, ...