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» Breakpoints and Time in Distributed Computations
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TOG
2008
123views more  TOG 2008»
15 years 6 months ago
Efficient multiple scattering in hair using spherical harmonics
Previous research has shown that a global multiple scattering simulation is needed to achieve physically realistic renderings of hair, particularly light-colored hair with low abs...
Jonathan T. Moon, Bruce Walter, Steve Marschner
ATAL
2011
Springer
14 years 7 months ago
Game theory-based opponent modeling in large imperfect-information games
We develop an algorithm for opponent modeling in large extensive-form games of imperfect information. It works by observing the opponent’s action frequencies and building an opp...
Sam Ganzfried, Tuomas Sandholm
SPAA
2010
ACM
15 years 11 months ago
Delays induce an exponential memory gap for rendezvous in trees
The aim of rendezvous in a graph is meeting of two mobile agents at some node of an unknown anonymous connected graph. The two identical agents start from arbitrary nodes in the g...
Pierre Fraigniaud, Andrzej Pelc
DEBS
2007
ACM
15 years 11 months ago
Modeling the communication costs of content-based routing: the case of subscription forwarding
Content-based routing (CBR) provides the core distribution support of several middleware paradigms, most notably content-based publish-subscribe. Despite its popularity, however, ...
Stefano Castelli, Paolo Costa, Gian Pietro Picco
WWW
2007
ACM
16 years 7 months ago
Is high-quality vod feasible using P2P swarming?
Peer-to-peer technologies are increasingly becoming the medium of choice for delivering media content, both professional and homegrown, to large user populations. Indeed, current ...
Siddhartha Annapureddy, Saikat Guha, Christos Gkan...