Previous research has shown that a global multiple scattering simulation is needed to achieve physically realistic renderings of hair, particularly light-colored hair with low abs...
We develop an algorithm for opponent modeling in large extensive-form games of imperfect information. It works by observing the opponent’s action frequencies and building an opp...
The aim of rendezvous in a graph is meeting of two mobile agents at some node of an unknown anonymous connected graph. The two identical agents start from arbitrary nodes in the g...
Content-based routing (CBR) provides the core distribution support of several middleware paradigms, most notably content-based publish-subscribe. Despite its popularity, however, ...
Peer-to-peer technologies are increasingly becoming the medium of choice for delivering media content, both professional and homegrown, to large user populations. Indeed, current ...