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» Breakpoints and Time in Distributed Computations
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AAAI
2007
15 years 9 months ago
Restart Schedules for Ensembles of Problem Instances
The mean running time of a Las Vegas algorithm can often be dramatically reduced by periodically restarting it with a fresh random seed. The optimal restart schedule depends on th...
Matthew J. Streeter, Daniel Golovin, Stephen F. Sm...
DAIS
2006
15 years 8 months ago
Using Speculative Push for Unnecessary Checkpoint Creation Avoidance
Abstract. This paper discusses a way of incorporating speculation techniques into Distributed Shared Memory (DSM) systems with checkpointing mechanism without creating unnecessary ...
Arkadiusz Danilecki, Michal Szychowiak
P2P
2008
IEEE
16 years 1 months ago
Transaction Rate Limiters for Peer-to-Peer Systems
We introduce transaction rate limiters, new mechanisms that limit (probabilistically) the maximum number of transactions a user of a peer-to-peer system can do in any given period...
Marcos Kawazoe Aguilera, Mark Lillibridge, Xiaozho...
ATAL
2007
Springer
16 years 1 months ago
Approximate state estimation in multiagent settings with continuous or large discrete state spaces
We present a new method for carrying out state estimation in multiagent settings that are characterized by continuous or large discrete state spaces. State estimation in multiagen...
Prashant Doshi
EUROPAR
2007
Springer
16 years 1 months ago
A Multi-layer Collaborative Cache for Question Answering
This paper is the first analysis of caching architectures for Question Answering (QA). We introduce the novel concept of multi-layer collaborative caches, where: (a) each resource...
David Dominguez-Sal, Josep-Lluis Larriba-Pey, Miha...