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» Breakpoints and Time in Distributed Computations
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RECOMB
2012
Springer
13 years 9 months ago
A Model for Biased Fractionation after Whole Genome Duplication
Background: Paralog reduction, the loss of duplicate genes after whole genome duplication (WGD) is a pervasive process. Whether this loss proceeds gene by gene or through deletion...
David Sankoff, Chunfang Zheng, Baoyong Wang
INFOCOM
2005
IEEE
16 years 24 days ago
Gossip algorithms: design, analysis and applications
Abstract— Motivated by applications to sensor, peer-topeer and ad hoc networks, we study distributed asynchronous algorithms, also known as gossip algorithms, for computation and...
Stephen P. Boyd, Arpita Ghosh, Balaji Prabhakar, D...
SPAA
2005
ACM
16 years 23 days ago
Fast construction of overlay networks
An asynchronous algorithm is described for rapidly constructing an overlay network in a peer-to-peer system where all nodes can in principle communicate with each other directly t...
Dana Angluin, James Aspnes, Jiang Chen, Yinghua Wu...
BMCBI
2005
130views more  BMCBI 2005»
15 years 7 months ago
Squid - a simple bioinformatics grid
Background: BLAST is a widely used genetic research tool for analysis of similarity between nucleotide and protein sequences. This paper presents a software application entitled &...
Paulo C. Carvalho, Rafael V. Glória, Antoni...
SIGECOM
2006
ACM
119views ECommerce» more  SIGECOM 2006»
16 years 1 months ago
Nash equilibria in graphical games on trees revisited
Graphical games have been proposed as a game-theoretic model of large-scale distributed networks of non-cooperative agents. When the number of players is large, and the underlying...
Edith Elkind, Leslie Ann Goldberg, Paul W. Goldber...