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» Breakpoints and Time in Distributed Computations
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APGV
2008
ACM
200views Visualization» more  APGV 2008»
15 years 8 months ago
A psychophysical study of fixation behavior in a computer game
Prediction of gaze behavior in gaming environments can be a tremendously useful asset to game designers, enabling them to improve gameplay, selectively increase visual fidelity, a...
Veronica Sundstedt, Efstathios Stavrakis, Michael ...
DATE
2009
IEEE
126views Hardware» more  DATE 2009»
16 years 1 months ago
Integrated scheduling and synthesis of control applications on distributed embedded systems
Many embedded control systems comprise several control loops that are closed over a network of computation nodes. In such systems, complex timing behavior and communication lead t...
Soheil Samii, Anton Cervin, Petru Eles, Zebo Peng
CONTEXT
2003
Springer
15 years 12 months ago
A Generic Framework for Context-Based Distributed Authorizations
In conventional security systems, protected resources such as documents, hardware devices and software applications follow an On/Off access policy. On, allows to grant access and ...
Ghita Kouadri Mostéfaoui, Patrick Bré...
ICARCV
2002
IEEE
185views Robotics» more  ICARCV 2002»
15 years 11 months ago
Evolving cooperative robotic behaviour using distributed genetic programming
Cooperative robotic systems provide design and implementation challenges that are not easy to solve. This paper describes a parallel implementation for evolving cooperative roboti...
Chris H. Messom, Matthew G. Walker
AAAI
2007
15 years 9 months ago
A Multi-Agent Approach to Distributed Rendering Optimization
Physically based rendering is the process of generating a 2D om the abstract description of a 3D Scene. Despite the development of various new techniques and algorithms, the compu...
Carlos Gonzalez-Morcillo, Gerhard Weiss, Luis Jim&...