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» Breakpoints and Time in Distributed Computations
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WSC
2004
15 years 8 months ago
Data Dissemination Techniques for Distributed Simulation Environments
Farm is a distributed simulation environment for modeling the performance of large-scale multi-agent systems. It uses a component-based architecture to distribute the computationa...
Bryan Horling, Victor R. Lesser
GECCO
2004
Springer
114views Optimization» more  GECCO 2004»
15 years 12 months ago
Hybrid Genetic Algorithms for Multi-Objective Optimisation of Water Distribution Networks
Abstract. Genetic algorithms have been a standard technique for engineers optimising water distribution networks for some time. However in recent years there has been an increasing...
Ed Keedwell, Soon-Thiam Khu
PDPTA
2008
15 years 8 months ago
A Genetic Algorithm Based Dynamic Load Balancing Scheme for Heterogeneous Distributed Systems
- Load balancing is a crucial issue in parallel and distributed systems to ensure fast processing and optimum utilization of computing resources. Load balancing strategies try to e...
Bibhudatta Sahoo, Sudipta Mohapatra, Sanjay Kumar ...
CONCURRENCY
2004
91views more  CONCURRENCY 2004»
15 years 6 months ago
Middleware for real-time distributed simulations
Distributed simulation applications often rely on middleware to provide services to support their execution over distributed computing environments. Such middleware spans many lev...
Thom McLean, Richard M. Fujimoto, J. Brad Fitzgibb...
CONEXT
2005
ACM
15 years 8 months ago
Location based placement of whole distributed systems
The high bandwidth and low latency of the modern internet has made possible the deployment of distributed computing platforms. The XenoServer platform provides a distributed compu...
David Spence, Jon Crowcroft, Steven Hand, Timothy ...