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» Brain architecture: A design for natural computation
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SIGMOD
2008
ACM
154views Database» more  SIGMOD 2008»
16 years 6 months ago
SEMMO: a scalable engine for massively multiplayer online games
We propose to demonstrate SEMMO, a consistency server for MMOs. The key features of SEMMO are its novel distributed consistency protocol and system architecture. The distributed n...
Nitin Gupta 0003, Alan J. Demers, Johannes Gehrke
SACMAT
2010
ACM
15 years 4 months ago
Enforcing spatial constraints for mobile RBAC systems
Proposed models for spatially-aware extensions of role-based access control (RBAC) combine the administrative and security advantages of RBAC with the dynamic nature of mobile and...
Michael S. Kirkpatrick, Elisa Bertino
SIGCOMM
2009
ACM
16 years 18 days ago
Building a fast, virtualized data plane with programmable hardware
Network virtualization allows many networks to share the same underlying physical topology; this technology has offered promise both for experimentation and for hosting multiple n...
Muhammad Bilal Anwer, Nick Feamster
ISCA
1992
IEEE
113views Hardware» more  ISCA 1992»
15 years 10 months ago
Dynamic Dependency Analysis of Ordinary Programs
A quantitative analysis of program execution is essential to the computer architecture design process. With the current trend in architecture of enhancing the performance of unipr...
Todd M. Austin, Gurindar S. Sohi
APCSAC
2004
IEEE
15 years 9 months ago
A Compiler-Assisted On-Chip Assigned-Signature Control Flow Checking
As device sizes continue shrinking, lower charges are needed to activate gates, and consequently ever smaller external events (such as single ionizing particles of naturally occurr...
Xiaobin Li, Jean-Luc Gaudiot