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» Brain architecture: A design for natural computation
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HPCA
2004
IEEE
16 years 6 months ago
Wavelet Analysis for Microprocessor Design: Experiences with Wavelet-Based dI/dt Characterization
As microprocessors become increasingly complex, the techniques used to analyze and predict their behavior must become increasingly rigorous. This paper applies wavelet analysis te...
Russ Joseph, Zhigang Hu, Margaret Martonosi
BMCBI
2007
139views more  BMCBI 2007»
15 years 6 months ago
XSTREAM: A practical algorithm for identification and architecture modeling of tandem repeats in protein sequences
Background: Biological sequence repeats arranged in tandem patterns are widespread in DNA and proteins. While many software tools have been designed to detect DNA tandem repeats (...
Aaron M. Newman, James B. Cooper
VLSID
2006
IEEE
112views VLSI» more  VLSID 2006»
16 years 2 days ago
Handling Constraints in Multi-Objective GA for Embedded System Design
Design space exploration is central to embedded system design. Typically this is a multi-objective search problem, where performance, power, area etc. are the different optimizati...
Biman Chakraborty, Ting Chen, Tulika Mitra, Abhik ...
GLVLSI
2003
IEEE
132views VLSI» more  GLVLSI 2003»
15 years 11 months ago
Power-aware pipelined multiplier design based on 2-dimensional pipeline gating
Power-awareness indicates the scalability of the system energy with changing conditions and quality requirements. Multipliers are essential elements used in DSP applications and c...
Jia Di, Jiann S. Yuan
AGS
2009
Springer
16 years 21 days ago
Design of a Decision Maker Agent for a Distributed Role Playing Game - Experience of the SimParc Project
This paper addresses an ongoing experience in the design of an artificial agent taking decisions in a role playing game populated by human agents and by artificial agents. At fi...
Jean-Pierre Briot, Alessandro Sordoni, Eurico Vasc...