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» Both Generic Design and Different Forms of Designing
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CIE
2007
Springer
15 years 6 months ago
Multimodal multiplayer tabletop gaming
There is a large disparity between the rich physical interfaces of co-located arcade games and the generic input devices seen in most home console systems. In this paper we argue ...
Edward Tse, Saul Greenberg, Chia Shen, Clifton For...
DATE
2007
IEEE
146views Hardware» more  DATE 2007»
16 years 28 days ago
DFM/DFY: should you trust the surgeon or the family doctor?
Everybody agrees that curing DFM/DFY issues is of paramount importance at 65 nanometers and beyond. Unfortunately, there is disagreement about how and when to cure them. “Surgeo...
Marco Casale-Rossi, Andrzej J. Strojwas, Robert C....
ICIP
2005
IEEE
16 years 8 months ago
No-reference video quality metric based on artifact measurements
In this paper we present a no-reference video quality metric based on individual measurements of three artifacts: blockiness, blurriness, and noisiness. The set of artifact metric...
Mylene Christine Queiroz de Farias, Sanjit K. Mitr...
SCAM
2007
IEEE
16 years 26 days ago
SUDS: An Infrastructure for Creating Bug Detection Tools
SUDS is a powerful infrastructure for creating dynamic bug detection tools. It contains phases for both static analysis and dynamic instrumentation allowing users to create tools ...
Eric Larson
IOLTS
2003
IEEE
138views Hardware» more  IOLTS 2003»
15 years 12 months ago
An Analog Checker With Input-Relative Tolerance for Duplicate Signals
We discuss the design of a novel analog checker that monitors two duplicate signals and provides a digital error indication when their absolute difference is unacceptably large. Th...
Haralampos-G. D. Stratigopoulos, Yiorgos Makris