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ECAI
1994
Springer
15 years 11 months ago
Reusing Proofs
1 We develop a learning component for a theorem prover designed for verifying statements by mathematical induction. If the prover has found a proof, it is analyzed yielding a so-ca...
Thomas Kolbe, Christoph Walther
CSEE
2006
Springer
15 years 10 months ago
SimVBSE: Developing a Game for Value-Based Software Engineering
The development of games in aid of improving and enriching a student's learning experience is again on the rise. The beer game [6] in the field of system dynamics was develop...
Apurva Jain, Barry W. Boehm
EDUTAINMENT
2006
Springer
15 years 10 months ago
Dynamic User Modeling for Sketch-Based User Interface
Abstract. This paper presents a strategy of dynamic user modeling for sketchbased user interface. A user model is defined as an incremental decision tree for a specific user. A dra...
Zhengxing Sun, Bin Li, Qiang Wang, Guihuan Feng
ICIA
2007
15 years 9 months ago
An Adaptive, Emotional, and Expressive Reminding System
We are currently developing an adaptive, emotional, and expressive interface agent, which learns when and how to notify users about self-assigned tasks and events. In this paper, ...
Nadine Richard, Seiji Yamada
EDM
2010
142views Data Mining» more  EDM 2010»
15 years 8 months ago
A Data Model to Ease Analysis and Mining of Educational Data
Learning software is not designed for data analysis and mining. Because usage data is not stored in a systematic way, its thorough analysis requires long and tedious preprocessing....
André Krüger, Agathe Merceron, Benjami...