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IUI
1997
ACM
15 years 11 months ago
Inductive Task Modeling for User Interface Customization
This paper describes ActionStreams, a system for inducing task models from observations of user activity. The model can represent several task structures: hierarchy, variable sequ...
David Maulsby
AIS
2006
Springer
15 years 6 months ago
Making games for social change
This paper provides an overview of creating games for change from within an academic context, focusing specifically on the development of educational computer games for middle scho...
Mary Flanagan
IJON
2002
219views more  IJON 2002»
15 years 6 months ago
NEURObjects: an object-oriented library for neural network development
NEURObjects is a set of C++ library classes for neural network development, exploiting the potentialities of object-oriented design and programming. The main goal of the library c...
Giorgio Valentini, Francesco Masulli
AIED
2009
Springer
16 years 1 months ago
Who Helps When the Tutor Is Asleep?
While many computer tutoring systems have long been delivered as desktop applications, these systems have only recently begun to appear on mobile devices. In this work we apply pri...
Quincy Brown, Dario D. Salvucci, Frank J. Lee, Vin...
HIS
2008
15 years 8 months ago
New Crossover Operator for Evolutionary Rule Discovery in XCS
XCS is a learning classifier system that combines a reinforcement learning scheme with evolutionary algorithms to evolve rule sets on-line by means of the interaction with an envi...
Sergio Morales-Ortigosa, Albert Orriols-Puig, Este...