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SIGCSE
2004
ACM
132views Education» more  SIGCSE 2004»
16 years 5 days ago
Using game days to teach a multiagent system class
Multiagent systems is an attractive problem solving approach that is becoming ever more feasible and popular in today’s world. It combines artificial intelligence (AI) and distr...
Leen-Kiat Soh
ITICSE
2003
ACM
16 years 8 hour ago
Teaching programming to liberal arts students: a narrative media approach
In this paper we present a new learning environment to be used in an introductory programming course for students that are non-majors in computer science, more precisely for multi...
Peter Bøgh Andersen, Jens Bennedsen, Steffe...
HCI
2007
15 years 8 months ago
Immersive Digital Games: The Interfaces for Next-Generation E-Learning?
The intrinsic motivation to play, and therefore to learn, that might be provided by digital educational games teases researchers and developers. However, existing educational games...
Michael D. Kickmeier-Rust, Neil Peirce, Owen Conla...
ICML
2001
IEEE
16 years 7 months ago
Off-Policy Temporal Difference Learning with Function Approximation
We introduce the first algorithm for off-policy temporal-difference learning that is stable with linear function approximation. Off-policy learning is of interest because it forms...
Doina Precup, Richard S. Sutton, Sanjoy Dasgupta
CIVR
2007
Springer
16 years 28 days ago
Semantics reinforcement and fusion learning for multimedia streams
Fusion of multimedia streams for enhanced performance is a critical problem for retrieval. However, fusion performance tends to easily overfit the hillclimb set used to learn fus...
Dhiraj Joshi, Milind R. Naphade, Apostol Natsev