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ICML
1998
IEEE
16 years 7 months ago
Multiagent Reinforcement Learning: Theoretical Framework and an Algorithm
In this paper, we adopt general-sum stochastic games as a framework for multiagent reinforcement learning. Our work extends previous work by Littman on zero-sum stochastic games t...
Junling Hu, Michael P. Wellman
ICALT
2009
IEEE
16 years 1 months ago
A Graphical Modeling Language for Computer-Based Learning Scenarios
A crucial challenge for improving EMLs is to provide an intuitive notation to support educational practitioners to not only understand, but also describe a large number of flexibl...
Anne Lejeune, Muriel Ney, Armin Weinberger, Margus...
ECTEL
2009
Springer
16 years 1 months ago
Searching for "People Like Me" in a Lifelong Learning System
The L4All system allows learners to record and share learning pathways through educational offerings, with the aim of facilitating progression from Secondary Education through to F...
Nicolas van Labeke, George D. Magoulas, Alexandra ...
EDUTAINMENT
2009
Springer
16 years 1 months ago
Entertaining Education - Using Games-Based and Service-Oriented Learning to Improve STEM Education
This paper addresses the development of a computer game design and development curriculum at the authors’ institution. The basis for curriculum decisions, as well as comparison t...
Jon Preston, Briana Morrison
ICPR
2008
IEEE
16 years 1 months ago
A supervised learning approach for imbalanced data sets
This paper presents a new learning approach for pattern classification applications involving imbalanced data sets. In this approach, a clustering technique is employed to resamp...
Giang Hoang Nguyen, Abdesselam Bouzerdoum, Son Lam...