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GAMEON
2009
15 years 4 months ago
Explorations in Player Motivations: Game Mechanics
This article, assuming that player motivations are the outcome of continuous player-environment interactions, applies the needs framework of Murray (1938) to a computer game and i...
Barbaros Bostan, Ugur Kaplancali
GECCO
2009
Springer
174views Optimization» more  GECCO 2009»
15 years 4 months ago
Shape grammars and grammatical evolution for evolutionary design
We describe the first steps in the adoption of Shape Grammars with Grammatical Evolution for application in Evolutionary Design. Combining the concepts of Shape Grammars and Genet...
Michael O'Neill, John Mark Swafford, James McDermo...
ICC
2009
IEEE
150views Communications» more  ICC 2009»
15 years 4 months ago
Interference-Aware Channel Assignments with Seamless Multi-Channel Monitoring in Wireless Mesh Networks
The wireless mesh networks (WMNs) are statically deployed on heterogeneous areas and are operating in open wireless media, and thus it coexists with other networks operating on the...
Sunghun Kim 0002, Jongsub Cha, Joongsoo Ma
ICCAD
2009
IEEE
92views Hardware» more  ICCAD 2009»
15 years 4 months ago
How to consider shorts and guarantee yield rate improvement for redundant wire insertion
This paper accurately considers wire short defects and proposes an algorithm to guarantee IC chip yield rate improvement for redundant wire insertion. Without considering yield ra...
Fong-Yuan Chang, Ren-Song Tsay, Wai-Kei Mak
CORR
2010
Springer
83views Education» more  CORR 2010»
15 years 3 months ago
MT4j - A Cross-platform Multi-touch Development Framework
This article describes requirements and challenges of crossplatform multi-touch software engineering, and presents the open source framework Multi-Touch for Java (MT4j) as a solut...
Uwe Laufs, Christopher Ruff, Jan Zibuschka