In this paper, we consider the problem of speaker verification as a two-class object detection problem in computer vision, where the object instances are 1-D short-time spectral v...
We present a simple method to render complex 3D models at interactive rates using real-time displacement mapping. We use an octree to decompose the 3D model into a set of height f...
The visual simulation of natural phenomena has been widely studied. Although several methods have been proposed to simulate melting, the flows of meltwater drops on the surfaces o...
Kei Iwasaki, H. Uchida, Yoshinori Dobashi, Tomoyuk...
One of the major challenges facing a present day game development company is the removal of bugs from such complex virtual environments. This work presents an approach for measuri...
In the real visual world, the number of categories a classifier needs to discriminate is on the order of hundreds or thousands. For example, the SUN dataset [24] contains 899 sce...