This paper addresses the need for formal specification and runtime verification of system-level requirements of distributed reactive systems. It describes a formalism for specifyi...
Abstract. We describe InterPlay, a simulation engine coordinator that supports cooperation and interaction of multiple simulation and execution tools, thus helping to scale-up the ...
Abstract. UML-RT is an extension of UML for modelling embedded reactive and real-time software systems. Its particular focus lies on system descriptions on the architectural level,...
Recent research has made it possible to build information agents that retrieve and integrate information from the World Wide Web. Although there now exist solutions for modeling W...
Greg Barish, Dan DiPasquo, Craig A. Knoblock, Stev...
PROPAGATOR is a family of patterns for consistently updating objects in a dependency network. The propagator patterns are found in such diverse applications as MAKE, WWW, spreadsh...