We study the generative development of control programs for families of embedded devices. A software family is described by a single common model and restriction specifications for...
This paper combines two successful techniques from software engineering, aspect-oriented programming and design-by-contract, and applies them in the context of reactive systems. F...
The nearest-neighbor method can successfully be applied to correct possible errors induced into bit strings transmitted over noisy communication channels or to classify samples in...
agent-oriented system. We show the complexity to be linear time for one of these logics and polynomial time for another, thus providing encouraging results with respect to the prac...
The importance of distributed systems is growing as computing devices become ubiquitous and bandwidth becomes plentiful. Concurrency and distribution pose algorithmic and implemen...