Regular games provide a very useful model for the synthesis of controllers in reactive systems. The complexity of these games depends on the representation of the winning condition...
The design of a hierarchical planning system in which each level operates in parallel and communicates asynchronously is presented. It is shown that this Parallel Hierarchical Repl...
Thomas Allen, Andrew Hill, James Patrick Underwood...
Abstract- This paper describes an approach to continuous coevolution of form (the morphology) and function (the control behavior) for autonomous vehicles. This study focuses on coe...
Abstract. Dyna is a single-agent architectural framework that integrates learning, planning, and reacting. Well known instantiations of Dyna are Dyna-AC and Dyna-Q. Here a multiage...
Abstract. In both research fields, Case-Based Reasoning and Reinforcement Learning, the system under consideration gains its expertise from experience. Utilizing this fundamental c...