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MABS
2004
Springer
15 years 11 months ago
Agent-Based Modelling of Forces in Crowds
Recent events have highlighted the importance of good models of crowds, however many existing crowd models are either computationally inefficient, or are missing a crucial human be...
Colin Marc Henein, Tony White
MDM
2004
Springer
140views Communications» more  MDM 2004»
15 years 11 months ago
Disconnected Operation in Publish/Subscribe Middleware
The decoupling of producers and consumers in time and space in the publish/subscribe paradigm lends itself well to the support of mobile users who roam about the environment and h...
Ioana Burcea, Hans-Arno Jacobsen, Eyal de Lara, Vi...
SAMOS
2010
Springer
15 years 4 months ago
A trace-based scenario database for high-level simulation of multimedia MP-SoCs
—High-level simulation and design space exploration nowadays are key ingredients for system-level design of modern multimedia embedded systems. The majority of the work in this a...
Peter van Stralen, Andy D. Pimentel
DIGRA
2003
Springer
15 years 11 months ago
Stepping Back: Players as Active Participators
Instead of confining the player to a single role, the active participator model positions the player in a more flexible position towards the fictional gameworld: involved and imme...
Michael Nitsche, Maureen Thomas
HICSS
2003
IEEE
116views Biometrics» more  HICSS 2003»
15 years 11 months ago
Modeling Instrumental Conditioning - The Behavioral Regulation Approach
Basically, instrumental conditioning is learning through consequences: Behavior that produces positive results (high “instrumental response”) is reinforced, and that which pro...
Jose J. Gonzalez, Agata Sawicka