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LAWEB
2009
IEEE
16 years 1 months ago
Promoting Creative Design through Toolkits
—Computer science academics and professionals typically consider their contributions in terms of the algorithms, applications, and techniques that they develop. Yet equally impor...
Saul Greenberg
SIGECOM
2010
ACM
173views ECommerce» more  SIGECOM 2010»
15 years 7 months ago
Approximating pure nash equilibrium in cut, party affiliation, and satisfiability games
Cut games and party affiliation games are well-known classes of potential games. Schaffer and Yannakakis showed that computing pure Nash equilibrium in these games is PLScomplete....
Anand Bhalgat, Tanmoy Chakraborty, Sanjeev Khanna
KDD
2009
ACM
172views Data Mining» more  KDD 2009»
16 years 1 months ago
The role of game theory in human computation systems
The paradigm of “human computation” seeks to harness human abilities to solve computational problems or otherwise perform distributed work that is beyond the scope of current ...
Shaili Jain, David C. Parkes
CIS
2005
Springer
16 years 9 days ago
Survivability Computation of Networked Information Systems
Abstract. Survivability should be considered beyond security for networked information systems, which emphasizes the ability of continuing providing services timely in malicious en...
Xuegang Lin, Rongsheng Xu, Miaoliang Zhu
IPPS
2003
IEEE
16 years 1 days ago
From Legion to Legion-G to OGSI.NET: Object-Based Computing for Grids
: The object abstraction has long proven to be an effective foundation upon which to structure application codes; however, its application to Grid Computing contains many challenge...
Marty Humphrey