XCSF is the extension of XCS in which classifier prediction is computed as a linear combination of classifier inputs and a weight vector associated to each classifier. XCSF can...
Pier Luca Lanzi, Daniele Loiacono, Stewart W. Wils...
Trajectory-based interactions, such as navigating through nested-menus, drawing curves, and moving in 3D worlds, are becoming common tasks in modern computer interfaces. Users’ ...
Despite much research on patch-based descriptors, SIFT remains the gold standard for finding correspondences across images and recent descriptors focus primarily on improving spe...
: Humans have complex sensory and control capabilities. Only a few are used in standard games and virtual environments. Examples of games using interfaces beyond mouse, keyboard an...
We propose a polynomial-time algorithm for segmentation
and (open) boundary estimation which takes into account
a series of user-specified attraction points. In contrast
to exis...
Thomas Windheuser, Thomas Schoenemann, Daniel Crem...